As UX designers we are always aiming to balance the needs of the user with the requirements of the business and with what’s technologically feasible.
- Badger Life
- UX & Design
- Mission Beyond
Last month I enjoyed a trip down to Brighton for a day long workshop with the author of Lean UX, Jeff Gothelf. UX enthusiasts from across the UK and some from as far as Sweden came down to the south of England to learn more about Lean, UX and all…
But, but... accessibility makes design less creative…?
Well, no. Good design is inherently accessible. Saying it stops you being creative is a bad excuse for NOT doing a good design. I’m going to take you through why it is so, purely from a visual…
It’s been one month since I have started wearing the Apple Watch. From the outset I was a sceptic; my general lack of faith stemmed from seeing a former colleague use the watch on a phone call. Awkwardly speaking in to the device, he would…
This week I’m in Antwerp, Belgium for a 2 day Lean Change Agent workshop with Jason Little. Day 1 just ended and I’m exhausted!! But in that great my-brain-is-buzzing-with-new-ideas-and-information kind of way. Since my brain is way too excited to…
By the year 2015 I imagined the internet to be something close to how it was envisioned in Gabriele Salvatores’ Nirvana cyberpunk film. You’d plug yourself into cerebral cortex, put VR goggles on and off you would go flying into the cyberspace.
With Gartner results showing that in 2014 mobile and tablet sales equated to approximately 2.4 billion unit sales compared to 318 million PCs and with an ever increasing proliferation of mobile devices, for many enterprise level organisations…
The Magic of Post-its
We started the week with user testing on an e-commerce site. It was all good until we asked people to find something, they had no idea how to work the side navigation.
What we learned this week:
How to approach people and lower your chances of being rejected.
At Red Badger, we typically start projects by gathering insights and working out initial concepts. This allows us to understand the users, identify a scope for the project with clients and prepare design assets for development. Also known as ‘sprint…